Running Standups & Retrospectives
The Daily Standup Is Not a Status Report
The daily standup (or daily scrum) is a short, time-boxed meeting — usually 10 to 15 minutes — where the team synchronizes on progress and surfaces blockers. It is easy for standups to degrade into a boring status report read aloud to a PM. A good standup instead helps the team coordinate with each other; the PM is there to listen, not to interrogate.
The classic three-question format is a useful starting point:
- What did I do yesterday?
- What will I do today?
- Is anything blocking me?
A team at Paystack shipping a new reconciliation feature might use standup to notice that the frontend engineer is blocked waiting on an API contract from the backend engineer — a five-second fix if caught during standup, versus a full day lost if it surfaces only at sprint review.
Facilitating a Good Standup
- Keep it short. If a discussion needs more than two minutes, say "let's take this offline" and move on — do not solve problems live in front of the whole team.
- Focus on blockers, not busywork. The most valuable sentence in any standup is "I'm blocked on X."
- Rotate who leads it. This keeps the meeting from feeling like it belongs to the PM or Scrum Master alone.
- Watch for silent blockers. Someone who says "no blockers" three days running while their ticket hasn't moved is worth a private check-in.
Identifying and Removing Blockers
A blocker is anything stopping a piece of work from moving forward — a missing design, an unclear requirement, a broken staging environment, or a dependency on another team. Part of the PM's (or Scrum Master's) job is triaging blockers quickly:
| Blocker type | Who typically resolves it |
|---|---|
| Missing requirement or unclear scope | Product Manager |
| Design not ready | Designer |
| Technical dependency on another team | Engineering lead / cross-team coordination |
| Infrastructure or environment issue | DevOps / platform team |
At a company like Konga, a checkout feature blocked on a third-party logistics API might need the PM to escalate directly to the partner's account manager — work that happens outside the standup but is triggered by it.
The Sprint Retrospective
The retrospective ("retro") happens at the end of each sprint and asks: how did we work together, and what should change? Unlike the sprint review (which looks at what was built), the retro looks at how the team builds.
Common Retro Formats
- Start / Stop / Continue — what should we start doing, stop doing, and keep doing?
- Mad / Sad / Glad — surface emotional reactions to the sprint, which often reveal real process issues.
- 4 Ls (Liked, Learned, Lacked, Longed for) — a slightly more structured variant popular with distributed teams.
- Sailboat — the boat (goal), wind (what's helping), anchors (what's holding you back), and rocks (risks ahead).
A Scrum Master at a company like Access Bank, running a retro after a difficult release, might use Mad/Sad/Glad specifically because it gives engineers permission to name frustration ("mad that QA found this bug three days before launch") without it feeling like a personal attack.
Making Retro Actions Stick
The single biggest failure mode of retrospectives is generating a list of good ideas that nobody follows up on. To fix this:
- Limit each retro to one or two concrete action items, not ten.
- Assign a clear owner and deadline to each action.
- Review last sprint's action items at the start of the next retro — "did we actually do what we said we would?"
Teams that skip this last step tend to have the same complaints resurface sprint after sprint, which is usually a sign the retro has become a venting session rather than a tool for improvement.
Try it yourself
Key Takeaways
- The daily standup is for team coordination and surfacing blockers, not a status report delivered to the PM.
- Blockers should be triaged quickly by type — requirement, design, technical dependency, or infrastructure.
- Retrospectives look at how the team works, distinct from the sprint review, which looks at what was built.
- Common retro formats include Start/Stop/Continue, Mad/Sad/Glad, 4 Ls, and Sailboat.
- Retro actions only stick when limited in number, assigned an owner and deadline, and reviewed at the next retro.
Quick Quiz
1.What is the main purpose of the daily standup?
2.Which retro format is specifically designed to surface emotional reactions to the sprint, which often reveal real process issues?
3.What is the biggest failure mode of sprint retrospectives?
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